GUNDAMVALUES
Allelujah Haptism ST07-012 from Starter Deck 07: Celestial Drive
Common
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Allelujah Haptism.

Starter Deck 07: Celestial Drive · ST07-012 · Common · Jan 16, 2026

Raw market value
$0.20.
near mint, ungraded
Price history
$0.21$0.16
SALES / DAY
Jul 29, 2026Aug 28, 2026

Recent sales

40 completed listings
Where
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Neither PSA nor CGC has published a population report for this card, so the prices below are the best case rather than the likely one.

Why the verdict weights the odds

A PSA 10 sells for $35.51 against $0.19 ungraded plus $79.99 at Regular. Without a PSA population report there is nothing to weight those grades by, so the verdict beside the card speaks in best cases rather than averages. CGC numbers cannot stand in: the prices on this ladder are PSA prices and a CGC 10 is an easier grade to reach.

Card facts

Card number
ST07-012
Rarity
Common
Set released
Jan 16, 2026
Printings priced
1
From the same setStarter Deck 07: Celestial Drive32 cards
Complete set value
$259
7 day move
+1.3%
Open set value list →
Other printings

More from Starter Deck 07: Celestial Drive

All 32 cards →

What moves the price of this card

The Allelujah Haptism on this page is the Normal printing from Starter Deck 07: Celestial Drive, and it trades at $0.20 in near mint condition. The same name is on one other printing: Starter Deck 07: Celestial Drive ST07-012 at $13, so read the set, the number and the rarity together before comparing prices.

Graded, it runs PSA 10 $35.51. 40 completed sales are on file.

Condition does most of the work below the surface. A copy with soft corners or a print line off centre trades well under the market price shown here, and a copy clean enough to grade trades well above it, which is why the PSA 10 sits at $35.51. Before you value your own copy, look at the corners under a light and check the centring on the back, where most cards give themselves away.

What Allelujah Haptism does

Mobile Suit Gundam 00

BurstAdd this card to your hand.

During your turn, while you have a (CB) Link Unit in play, this Unit can't receive battle damage from enemy Units with 3 or less AP.